Fighting Fantasy - The Introductory Role-Playing Game by Steve Jackson

Fighting Fantasy - The Introductory Role-Playing Game



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Fighting Fantasy - The Introductory Role-Playing Game Steve Jackson ebook
ISBN: 0140317090, 9780140317091
Publisher: Puffin / Penguin Books
Page: 240
Format: pdf


Would have been a distinct adventure module. However, Phoenix is not content to stop there. Every game is a You also have the basics of a great introductory roleplaying game with simple mechanics and a form of character advancement. The following excerpt appears Liberty the Fugitive! Would have continued the 'storyline' of the introductory adventures provided in the Adventure Guide. It has the feel of an old-school gamebook – such as the Fighting Fantasy series – but there's no page-flipping. A Soviet-occupied America – without further elaboration – is a sufficient premise for a role-playing game (see Freedom Fighters, also published by Fantasy Games Unlimited, also in 1986). Fighting Fantasy role-playing gamebooks were a phenomenon of the eighties, but dwindled in popularity with the rise of video games. Back in the day, I know a lot (although by no means all) of people got their introduction to RPGs through Red Box D&D or Fighting Fantasy Gamebooks or even Warhammer. Dungeon is a self contained game that enables a player to have random roleplaying adventures without the need for those pesky Gamemasters sitting at the head of the table hogging all the limelight. What would be a good introduction nowadays?